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2013. "The Echoes Technology-Enhanced Learning Environment: Facilitating Social Communication Skills in Children with Autism". The International Meeting for Autism Research.
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2012. Interpreting Input from Children: a Designerly Approach. CHI '12: Proceedings of the 2012 annual conference on Human factors in computing systems. Abstract
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2012. Challenges, Opportunities and Future Perspectives in Including Children with Disabilities in the Design of Interactive Technology. Proceedings of the 12th International Conference on Interaction Design and Children, Interactive Technologies for Children with Special Needs Workshop.
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2012. Supporting the Design Contributions of Children With Autism Spectrum Conditions. Proceedings of the 12th International Conference on Interaction Design and Children.
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2011. Designing technology for children with special needs: bridging perspectives through participatory design. CoDesign. 7(1):1-28.
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2011. Social Communication between Virtual Characters and Children with Autism. 15th International Conference on Artificial Intelligence in Education.
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2011. Adding Sign Language Animation to the ECHOES Multimodal Technology Enhanced Learning Environment. Second International Workshop on Sign Language Translation and Avatar Technology (SLTAT).
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2011. Developing technology for autism: an interdisciplinary approach. Personal and Ubiquitous Computing. Abstract
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2010. Supporting Children's Social Communication Skills through Interactive Narratives with Virtual Characters. Proceedings of the ACM Multimedia Conference.
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2010. Phenomenology, a framework for Participatory Design. Proceedings of the 11th Participatory Design Conference.
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2010. ECHOES: Technology-Enhanced Learning for Exploring and Improving Social Interaction Skills. Proceedings of CogSys 2010 (Poster session).
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2010. Applying Principles for Best Autism Practice in the
Development of a Technology Enhanced Learning Environment for Children on
the Autism Spectrum. . Future for Autism IX International Congress Autism-Europe.
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2010. ECHOES: Improving Children’s Social Interaction through Exploratory Learning in a Multimodal Environment.. NASEN: BETT 2010.
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2010. ECHOES: Improving Children’s Social Interaction through Exploratory Learning in a Multimodal Environment. . The Education Show, NEC.
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2009. Embodiment as a means for Scaffolding Young Children's Social Skill Acquisition. 8th International Conference on Interaction Design and Children. Abstract
Download: ChildrenAndEmbodiedInteraction.pdf (172.14 KB)
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2009. Robust facial feature detection and tracking for head pose estimation in a novel multimodal interface for social skills learning. BMVA Symposium on Facial Analysis and Animation.
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2008. Expressions of Ownership: Motivating Users in a Co-Design Process. Proceedings Participatory Design Conference. :36–39.
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2008. ReacTickles Global: Can Mobile Technologies Encourage Playful Social Interaction? Journal of Assistive Technologies. 2:42–45.
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2008. Tangible Technologies As Interactive Play Spaces for Children With Learning Difficulties: the Reactive Colours Project. The International Journal of Technology, Knowledge and Society. 4:111–120.
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2008. Designing Virtual Peers for Assessment and Intervention for Children With Autism. IDC '08: Proceedings of the 7th international conference on Interaction design and children. :81–84.
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2008. Designing With and for Children With Special Needs: an Inclusionary Model. IDC '08: Proceedings of the 7th international conference on Interaction design and children. :61–64.
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2008. iSET: Interactive Social-Emotional Toolkit for Autism Spectrum Disorder. IDC '08: Proceedings of the 7th international conference on Interaction design and children. :77–80.
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2008. Pursuing Aesthetic Inquiry in Participatory Design. Proceedings of the Participatory Design Conference.

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