Social Communication between Virtual Characters and Children with Autism. 15th International Conference on Artificial Intelligence in Education.. 2011.
ECHOES: Technology-Enhanced Learning for Exploring and Improving Social Interaction Skills. Proceedings of CogSys 2010 (Poster session).. 2010.
Use of Goals and Dramatic Elements in Behavioral Training of Children With ASD. IDC '08: Proceedings of the 7th international conference on Interaction design and children. :37–40.. 2008.
Designing Exploratory Design Games: a Framework for Participation in Participatory Design? PDC '06: Proceedings of the ninth conference on Participatory design. :57–66.. 2006.
pOwerball: The Design of a Novel Mixed-Reality Game for Children With Mixed Abilities. IDC '05: Proceedings of the 2005 conference on Interaction design and children. :32–39.. 2005.
Validation of the Social Communication Questionnaire in a Population Cohort of Children with Autism Spectrum Disorders.. Journal of the American Academy of Child & Adolescent Psychiatry. 46:9.. 2007.
Robust facial feature detection and tracking for head pose estimation in a novel multimodal interface for social skills learning. BMVA Symposium on Facial Analysis and Animation.. 2009.
Applied Virtual Environments to Support Learning of Social Interaction Skills in Users With Aspergers Syndrome. Digital Creativity. 13:11-22(12).. 2002.
Design Issues on Interactive Environments for Children With Autism. Procs of ICDVRAT 2000, the 3rd Int Conf on Disability, Virtual Reality and Associated Technologies. :153–161.. 2000.
Being Playful: Learning from Children. IDC '03: Proceedings of the 2003 conference on Interaction design and children. :3–9.. 2003.
Cooperative Inquiry: Developing New Technologies for Children With Children. Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit. :592–599.. 1999.
The Role of Children in the Design of New Technology. Behaviour and Information Technology. 21:1–25.. 2002.
Living Sound: Human Interaction and Children With Autism. ISME commission on Music in Special Education, Music Therapy and Music Medicine, Regina, Canada, July.. 2000.
Adding Sign Language Animation to the ECHOES Multimodal Technology Enhanced Learning Environment. Second International Workshop on Sign Language Translation and Avatar Technology (SLTAT).. 2011.
Supporting Children's Social Communication Skills through Interactive Narratives with Virtual Characters. Proceedings of the ACM Multimedia Conference.. 2010.
Supporting the Design Contributions of Children With Autism Spectrum Conditions. Proceedings of the 12th International Conference on Interaction Design and Children.. 2012.
Challenges, Opportunities and Future Perspectives in Including Children with Disabilities in the Design of Interactive Technology. Proceedings of the 12th International Conference on Interaction Design and Children, Interactive Technologies for Children with Special Needs Workshop.. 2012.
Interpreting Input from Children: a Designerly Approach. CHI '12: Proceedings of the 2012 annual conference on Human factors in computing systems.. 2012.
Phenomenology, a framework for Participatory Design. Proceedings of the 11th Participatory Design Conference.. 2010.
CARSS: A Framework for Learner-Centred Design with Children. International Journal of Artificial Intelligence in Education. 16:381–413.. 2006.
Mixing Ideas: a New Technique for Working With Young Children As Design Partners. Proceedings of the 2004 conference on Interaction design and children: building a community. :35–42.. 2004.
Designing With and for Children With Special Needs: an Inclusionary Model. IDC '08: Proceedings of the 7th international conference on Interaction design and children. :61–64.. 2008.
Working With Young Children As Technology Design Partners. Communications of the ACM. 48:39–42.. 2005.
Applying Principles for Best Autism Practice in the Development of a Technology Enhanced Learning Environment for Children on the Autism Spectrum. . Future for Autism IX International Congress Autism-Europe.. 2010.